shade_killer Admin
Posts : 168 Reputation : 0 Join date : 2013-10-02
| Subject: Class types & inventory Fri Feb 10, 2017 6:53 pm | |
| This is a short description for class types and all classes that fit under it, and an explanation of the inventory system. Character types are: Assault type, Stealth type, Utility type, Defense type, and Powers type. Class types that fit under each of these: - Assault:
Dps types of characters, they have more attack than stealth, and defense types, and are more physical oriented than powers type. This may include: fighters, siegers, assaulters.
- Stealth:
Stealth type characters that focus on remaining out of sight and dealing damage from the side, faster than defense, generally faster than assault, more physically oriented than powers type. This may include: assassins, spies.
- Defense:
Tank type characters, they have more defense than assault, stealth, and are more physically oriented than powers types, preferring to aggro and to tank with their defense than attack. This may include: tanks.
- Utility:
Utility type characters, they have more utility than assault, stealth, defense, and are generally weaker than all of the above, and powers characters, these guys focus on staying in the back and supporting other characters in front, but can buff themselves to try to fight the other types. This may include: Healers, buffers, strategists
- Powers type:
Powers type characters, they have an advantage over the other classes in that they are inherently ranged without the use of specific weapons, they typically have T2 type powers and are one of the more versatile type classes. This may include: mages, kinesis users.
Moving on Inventory. Each character will have a base of 200 weight able to be carried, this is modified by the type of class you choose. Defense gains +100 weight, Assault gains +50 weight, Utility gets +0 weight, Powers gets +0 weight, Stealth gets -50 weight. Each character has an inventory space of five items on their person, depending on the size of the item, it may or may not take up more than one space, for example: a rocket launcher would take up two spaces. Utility type consumables take up 1/2 of a space, which allows for two consumables to be carried per space, same goes for bullets (say 50 in a stack, each stack is 1/2 of a space). Each character will have to make a post about their hideout and keep it updated with every weapon and item stocked in there, and they will be able to change and transfer items from their hideout with that of their person. Please note: When posting about your weapon, please keep in mind to include the clip size, it will be easier to keep track of bullets. | |
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